Low-latency protection for games, media, and live events.
Sector threats
Gaming & media risk profile
Volumetric & L7 DDoS
Knock players offline or disrupt live events.
Cheating bots
Headless clients, CLI tools and scripted clients.
Content scrapers
Paywalled media, LLM crawlers and ad-fraud bots.
Traffic spikes
Launch days, live events and viral moments.
Volumetric and L7 DDoS
Attacks designed to knock players offline or disrupt live events.
Cheating and automation bots
Headless clients, CLI tools, and scripted clients manipulating game or platform APIs.
Content scrapers
Harvesting paywalled media, LLM training crawlers, and ad-fraud automation.
Unpredictable traffic spikes
Launch days, live events, and viral moments multiply load without warning.
Recommended capabilities
DDoS absorption at the edge
Layer 7 rate limits per client IP, path, and composite key shed HTTP floods before they reach game servers or media origins. Managed IP reputation labels suspicious hosting and automation networks — challenge or block before volumetric abuse escalates.
Rate limits, WAF, and bot control share one engine — clean traffic keeps low latency.
See: DDoS protection
Bot management with platform context
Managed bot control classifies automation categories separately so policy matches intent:
Legitimate game clients / browsers — pass through
CLI tools, headless browsers, WebDriver stacks — challenge or captcha
Credential stuffing, cheating automation — block or captcha
LLM and content scrapers — rate limit, captcha, or block on media endpoints
Verified search and monitor bots — allow by label
Browser challenge and proof-of-work captcha verify humans without blocking legitimate players after first verification.
See: Bot management
Load balancing for traffic spikes
Round-robin, hash-based stickiness by IP, cookie, or path, weighted, and least-connections routing across healthy backends. HTTP, HTTPS, TCP, and gRPC health checks remove failed nodes automatically; dynamic DNS picks up scaled instances without manual reconfiguration.
See: Load balancing & delivery
Content protection for media endpoints
Per-path rate limits on CDN and API delivery routes. Edge caching for static and read-heavy content reduces origin load during peak viewership — separate cache policies for dynamic vs static paths.
Custom WAF rules scoped to content API paths; response inspection for leak patterns.
See: API security · Web application firewall
Low-latency inline pipeline
Each security layer runs in single-digit milliseconds in the same ordered path: TLS → bot check → WAF → rate limit → load balance → origin. Cached responses skip the origin entirely.
Request ID correlates player reports with edge and server logs.
See: How it works · Observability & operations